Extender U12s
How we treat U12s
Talking
Kneel - talk at their level
Smile - this is fun
Names - learn them all
Praise
Specific - praise specific wins
Proud - be proud of them
Names - use their name
Tweak skills
During - do it while they run
One thing - focus the group
Names - use their name
Correct rudeness
Gentle - they are just kids
Stories - redirect them
Names - use their name
Extender 3, U12s - 90min
13th November, 10-11.30am
Start time
1x FOCUS:
Bond your team
09.30 Arrive, catch up and set up
10.00 Korero - values, expectations, parents included
10.10 Warm-ups, team building
10.30 Skills 1 - 2&3-man drives and defending it
Get momentum and field position
Allow for subbing / boxer plays
Create pressure on defence
Simple structure to follow
Stop for drinks when needed, coach as you see fit
10.50 Games (modified e.g. 2s-Touch, compulsory 3-man etc)
10min games with reflections, stops, korero
11.25 Korero, wrap-up
11.30 Whakamutunga - handshakes
UPCOMING SESSIONS
Extender 4, U12s - 90min
20th November, 10-11.30am
Start time
1x FOCUS:
Bond your team
09.30 Arrive, catch up and set up
10.00 Korero
10.05 Warm-ups, team building
10.30 Skills 1 - 3-man drives and defending it
Stop for drinks when needed, coach as you see fit
10.50 Games ( modified e.g. 2s-touch)
3x 10min games with reflections, stops, korero
11.25 Korero, wrap-up
11.30 Whakamutunga - handshake
Tournament - Whanganui
26th November
Start time
Extender 5 - 90min
4th December, 10-11.30am
Start time
3X FOCUS:
Extender 6 - 90min
11th December, 10-11.30am
Start time
3X FOCUS:
Tournament - P-North
17th December
Start time
COMPLETED SESSIONS
Extender 2 - 90min
6th November, 10-11.30am
Start time
3X FOCUS:
Drives
Defence
Attack
09.30 Arrive, catch up and set up
10.00 Korero
10.05 Warm-ups
10.10 Station 1 - Fitness / Speed tests as an entire group
10.30 Game 1 - Coaching and Grading
10.45 Game 2 - Coaching and Grading
11.00 Game 3 - Coaching and Grading
11.20 Korero, wrap-up
11.30 Whakamutunga - handshake
GRADING
- Sheets will be pre-printed with names and numbers. Manually add any extras that have shown up on the day.
- Introduce yourself and check off your group
- Remember, all kids start as a 3 - if we move them off a 3 or then we COMMENT - 1 to 5
- You are coaching them too, so really very few should leave your station with a 1
- Coaches will be on the Games Station - be prepared to play 3v3 or 5v5 depending on size of group
Extender 1 - 90min U12s
31st October, 10-11.30am
Start on time
3X FOCUS: SKILLS, FUN, FITNESS
09.30 Arrive, catch up and set up
10.00 Warm Up Activity - Touchfit 360 Warm-Ups
10.05 Timata - Korero
10.15 Station Session - Game Field
10.30 Station Session - Corey Super Pass
10.45 Station Session - Kings Castle
11.00 Station Session - Back-to-Backs
11.15 Station Session - 3-man Dives
11.25 Whakamutunga -Korero
11.30 Handshakes
GRADING
- Sheets will be pre-printed with names and numbers. Manually add any extras that have shown up on the day.
- Introduce yourself and check off your group
- Remember, all kids start as a 3 - if we move them off a 3 or then we COMMENT - 1 to 5
- You are coaching them too, so really very few should leave your station with a 1
- Coaches will be on the Games Station - be prepared to play 3v3 or 5v5 depending on size of group
Open Day - 90min
Sunday 17th, 10.00am start, arrive 9.15am
Being early will allow ease into day
2X FOCUS:
ENJOYMENT
SKILLS
09.15 Arrive, catch up and set up
10.00 Warm Up Activity - Hare/Whare
10.05 Korero
10.10 Groups - Ice breaking games
10.20 Station Session
10.32 Station Session
10.44 Station Session
10.56 Station Session
11.08 Station Session + Bonus
11.25 Korero
11.30 Whakamutunga - handshake
Coach role:
Be comfortable with 2 stations; lead those stations; Refine their presentation skills at those stations
Coaches will stay on stages for 3 rotations and then move back one station session for the last 2 rotations. This will allow the coaches to start and finish with a particular group/team
Scoring – Slide dive
*Field 3A
Game 2 – With focus i.e. 3 drives towards wing Touch
*Field 7
Draw and Pass – Back to Back
*Field middle of 3B-A
Game 1 – With focus i.e. 2 or 3 second Touch
*Field 6 4.
Rucking – 2 man and 3 man relays
*Field 3B
Bonus: Race offs to find the fastest 3-4 in each group *at last station
SKILLS SESSIONS
SCORING - Slide Dives
Goal
Teach them how to slide dive, increase them to 1v1 if needed.
Set up: 6 x squares (7m x 7m), with one side as the try line and one side for the defender.
Key skills
Range - identify their range from the tryline
Frogger - get into position
Press - ball onto the ground
Jet boat - point of the ball pointing up like boat
Mow the lawns - slide along the ground to the tryline
Extensions
Slow walk to the line
Go faster
1-on-1 with a mate
Video support link = www.youtube.com/watch?v=8jf69MCjQTk&list=PL8mZVKd1MTZVsCv7dIcN7qV_wI1pWHBLf
Open Side / Short Side
Goal
Teach the tamariki so that they can identify the Short Side and which hand to touch with
Key skills
Know short side from the open side
Used on the try line
Teach them WHY we protect the short side
Corner / Shuts rely on protecting the short side
Profiling for the touch - which hand
Extensions
Profiling the pre-touch - same hand, same foot
3v2 defensive drill


Quickee
Goal
Teach the tamariki how to do a strong quickee with 2 options (outside or inside)
Set up - 1 cones, 7m from the tryline
2 attackers, plant and perform a strong quickee
Key skills
Strong plant and split
High speed to draw the defender
Take the correct option - inside or outside
Extensions
Add a defender
Add a cone and a stop watch
Add a pass option
Add a second defender
Velodromes
Goal
The kids race each other in a velodrome style, running race
Set up - 3 cones, 10m apart in a line
2 teams (3 per team), line up either side of the middle cone with you, facing opposite directions
They race around their end cone, down the other side, around the other end cone and back to the middle cone (where they started)
The front player drops off and the other 2 keep running
Next lap, the front player drops off and the last players sprint the final lap
Key skills
Running and racing
Planting
Extensions
Add a ball, plant and scoop at the end of each lap
After each lap, lead runner lies down and other runners jump him
One runner at a time, tag new runner at end of each lap
Pop pass at the end of each lap, to new lead runner
Corey Super Pass
Goal
Teach the tamariki how to do a strong 5-10m pass while running
Set up: 4 base cones, 5m apart for distance purposes, and 2 cones to make a tryline
Pair up the kids, with a ball between them
Ball carrier runs a tight turn around first cone, then passes to partner
The catcher times to run with them from the base line
Start with a small pop pass, then extend
Score on the tryline
Change sides, pass both sides
Key skills
Timing and distance of the pass
Timing of the runner
Spiral passes for 10m+
Extensions
Add a defender
Add slide dive
Passing and Catching
Goal
Teach the tamariki how to do a strong 5-10m pass from stationary
Set up: 4 rows of cones, 5m apart for spacing purposes
Pair up the kids, with a ball between them
Start them 5m apart and complete 10 passes and sit down
Move the kids back, extend them to 10m and 15m
Bring them back to 5m and the completion rate should be better
Change arm, pass both sides
Key skills
Targets for the catcher
Elephant arms to increase power
Spiral passes for 10m+
Extensions
Catcher can run in to catch short passes
Watch an adult throw
Add a pass option
Add a second defender
DRAW AND PASS -
Back to Back
Goal
Teach the kids to run score or defend.
Set up - 6 cones, 15m x 30m rectangle, with cones on the corners and at half way
2 teams, lined up at half way with you
Send 1 attacker and 1 defender
Players race around their corner cone, enter the field and try to score
Vary the numbers and size
Key skills
Running
Scoring
Defending
Picking options
Extensions
Change the ratios - 1v1, 3v2
Delay the defender
Knighting and Rucking
Goal
Teach the tamariki about rucking and knighting.
Key skills
Plant both sides, with correct hand
Initiate touch, on the hip or pocket
Hold ball in both hands, so defender cannot tell which side
Short steps, so you can change direction
Lunging haka stance
Eyes up before plant
Extensions
Add defenders
2v1 quickee
Defender can knight to make plant hard
GAME 1 - Modified rules
2 or 3 second Touch
Goal
Kids play a game but work on tactics that keep the game flowing
Normal game of Touch but once Touch has been made, the attack have 2-3 seconds to pick up and pass to next team members.
If not performed in the time frame, ball is given to the opposition
*You can adjust time to suit level
Key skills
Working as a team
Performing the plant without delay
Extensions
Add new rules to involve more players e.g. 2 passes every plant etc. Change position on the field wingers have a turn in the middle
GAME 2 - Modified rules
3 drives to the wing TOUCH
Goal
Kids play a game but work on tactics that keep the game flowing with the use of 3 man plays and opening space for end of set plays
Normal game of Touch but every handover, the attack have to do 3 drives towards the side line
If 3 drives are performed - team gets 2 points. 5 points for 3 drives and a try. 2 points for a try with no drives.
*You can adjust defence distance to suit level... bigger 7s will allow more time for attack to perform task.
Key skills
Working as a team
Performing drives
Extensions
Add new rules to involve more players e.g. Change position on the field wingers have a turn in the middle
RUCKING YARDS - Relays
(2 man & 3 man)
Goal
Teach or improve 2 man and 3 mans at speed .
Set up - 5 cones in a line, per team (usually 2 teams).
Perform 2 mans or 3 mans up the coned line
Team members waiting at the end will perform the other way
Continue racing until you perform the recommended number
Key skills
2 man – calling sides, dump split, quick ‘pop’ pass, acting half foot placement
3 man – driving forward, pass and wrap, dump and walk forward, calling sides
Extensions
Add a player half way through relay e.g. 2 x 2 man and then 3rd man gets involved
Relays
Fitness and Speed
(Broncos)
Goal
Let's see how fast and fit our tamariki are:
Set up - 5x cones in a line at 20m, 40m, 60m, 80m
Boys v boys, girls v girls
Start with a group sprint, heats of 9-10 - 40m sprint
Top 3 from each group go through to finals
Final heat of 9-10 to find top 3 fastest
Then, onto Bronco test
All boys together, at the same time
All girls together, at the same time
Find top 5 fastest, using stop watch
Key skills
Speed, fitness, grit
Extensions
N/A
Broncos